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Hamed Behrouzi
Hamed Behrouzi
Lead/Senior Technical Animator | AI-Driven Procedural Artist
Seoul, South Korea

Summary

Lead & Senior Animator, Technical Animator, and Visual Artist based in Seoul, South Korea.

With more than 17 years of experience across feature films, episodic productions, games, and visual effects, I specialize in creature performance, character animation, cinematic storytelling, and technical animation workflows.

Currently working at Scanline VFX / Eyeline Studios (powered by Netflix), I have contributed to productions including Monarch: Legacy of Monsters, Wednesday Season 2, The Witcher Season 4, The Old Guard 2, Sweet Home Season 3, Creation of the Gods II, Carter, and Island.

Alongside production animation, I develop procedural motion systems, animation tools, workflow automation solutions, and AI-assisted techniques designed to support creative production pipelines.

Beyond animation, I maintain an active visual art practice focused on digital illustration, figurative studies, cinematic imagery, and visual storytelling. My artwork explores the intersection of traditional artistic principles, human expression, technology, and emerging creative workflows.

My interests include creature animation, character performance, technical animation, procedural motion, digital art, visual narrative, and creative technology.

Website: hamedbehrouzi.com
IMDb: imdb.com/name/nm10347793
Vimeo: vimeo.com/hamedbehrouzi

Skills

3D AnimationCharacter AnimationBody mechanicsPerformance AnimationAI-Driven Animation ToolsTool Development (Python/MEL)CinematicsShot DevelopmentTechnical AnimationCreative

Software proficiency

Maya
Maya
3ds Max
3ds Max
Blender
Blender
Python
Python
MEL
MEL
Machine-Learning Assisted
Machine-Learning Assisted
AI Motion Tools (in-house / custom)
AI Motion Tools (in-house / custom)

Experience

  • Senior Animator at Scanline VFX (powered by Netflix
    Seoul, South Korea
    January 2023 - Present

    Senior Animator specializing in high-end character and creature animation for global film and episodic productions.

    At Scanline VFX (powered by Netflix), I contribute to key full-CG and hybrid shots, focusing on physicality, performance animation, and cinematic storytelling.

    My work includes detailed body mechanics, stunt-replacement animation, complex action sequences, and subtle character moments across major titles such as The Old Guard 2, The Witcher S4, Wednesday S2, and additional Netflix feature productions.

    I also collaborate closely with technical and pipeline teams, providing animation-driven feedback and supporting tool development to enhance workflow efficiency.